Paizocon 2016 – Initials thoughts
Okay, I am back and rested from an amazing experience in Seattle attending Paizocon 2016 and seeing the sights of the city.
Paizocon 2016 was everything I had hoped it would be and more. The staff were extremely helpful and sensitive to everyone’s need. They were constantly taking time to speak with anyone approaching them. What a great bunch of people.
I made a lot of new friends and publisher contacts. I was completely bowled over by how many of them knew my board alias on the Paizo messageboards. It also surprised me how many of them actually read and enjoy my inane postings there!
This is the convention to attend if you want to write for Pathfinder. Every third party publisher was willing and able to spend time talking to games designers. I made a lot of contacts and finally got my actual face to be seen. More importantly, I picked up some work there!
I cannot stress how very important it is to network with your prospective clients. So many doors opened to me this convention as a writer that I have an amazing amount of work to get through now.
TemplateFu – One of my Secrets Revealed!
My alias during RPG Superstar is TemplateFu – champion of getting your submission formatted correctly. I have a secret to reveal. My entries are formatted automatically by an editor I wrote to ensure I always get this right.
I am in the process of revamping the editor and making it more user friendly. The alpha build is now revealed to all – on codeplex dot com. If you have c# skills, have access to Visual Studio 2015 or the express editions, the source is now available. It is a work in progress and will take many months to get to an open high standard, but I have decided to share. You can find it here.
Current Plans for the Editor
My initial intent is to get the Wondrous Item tab completely working with the hints and tips section fully populated appropriate for such items.
The next tabs will be for weapons, armor, rings, staves, etc. Then after these, Spells, Feats, Skills, NPCs, Villains, and monster tabs.
It is hoped that eventually a design tab for just about every task and component in Pathfinder is going to be available. It is ambitious, but with the modular design, something to work towards piece by piece. We can eat the elephant just one plate at a time!
The focus of the tool is that of aiding the games designers and writers. For example, the NPC tab for generating NPC’s is not a full character generator, there are plenty of those already!
The focus of this tool will be the games designers and writer, and is not a playing aid.