Tag Archives: Open Call

RPG Superstar Hiatus, and New Reviews Section

I decided to get back to this blog site, trying to post at least once a fortnight. This impetus clearly driven by the announcement of an indefinite hiatus of the annual RPG Superstar competition. Here goes…

Superstar on Hiatus

Sadly, the Paizo RPG Superstar competition is on indefinite hiatus. It is sad but entirely understandable, and, after 10 years, Paizo now have a substantial pool of discovered talent and freelancers on which to draw. With today’s financial climes, they need to put their time on their direct business needs, and so we wish them every success going forwards.

It may come back, and I hope it does. It was one of the main driving forces behind my frequent visits to their site. The competition hiatus will not stop the development of design resources for this site. If anything, it will add impetus to continuing the design topics and getting things moving again!

Reviews!

The eagle eyed among you have probably already spotted the new review section in the title bar. If you have your own blog sites or frequent the Paizo product pages, I heartily recommend you to join the reviewing fun.

Reviewing products with a gamer design eye is one of the best ways of learning good games design, and my reviews are from the designer perspective rather than from a player or consumer perspective. It is hoped that they will give even more food for thought and drive your design mindset.

Forums tend to have a word limit for each post. This results in reviews being split over a number of posts, and is not ideal. Such reviews are hard to read and follow in their entirety so I have collated my reviews into single pages here. No editing beyond making each review into a single page, and correction of spelling has taken place. The reviews are as found on the publisher sites in terms of content.

I hope you find these reviews useful and that they provide an insight into my design thoughts and processes as a guide to refining your own. You may not agree with me in all cases. Which is great! It shows you are thinking about game design and how you interpret it!

Template Fu Design Discussion Thread

In the absence of the RPG Superstar competition, I have created a design thread in the spirit of the competitions. On this thread, I make bi-monthly design challenges in the style or prior competition rounds.

At certain intervals, I close the challenge, analyse and feedback on submissions posted there, and then post the next challenge. You are invited to this thread to take part in any challenge set there. See you there!

Anthony Adam (Template Fu)

Anthony Adam

Congratulations Monica Marlowe!

RPG Superstar has drawn to a close for another year, so I am finally able to return to this blog and finish up that item tutorial you have been following along with. Congratulations to Monica Marlowe for winning this year – I absolutely loved her dwarven map shaped like an axe from round 2, so do take the time to visit the Paizo site and check things out.

The annual blazing 9 practice thread has opened, so try to participate in there – I will pop along occasionally to review submissions in this thread, so you can get feedback from me on your designs if you so desire.

With the change this year to the first round, I now have a lot of jumbled notes and pointers for creating item types other than wondrous items, so these will follow after the completion of the wondrous item.

I have also completed my first paid work as a lead games designer in the first quarter of this year. I hope to be able to share more details in due course as I have to wait for its release before talking about it. This is known as working under an NDA and is very common practice these days. And yes. It can be frustrating, but it is a necessary evil of today’s highly competitive world.

As soon as the NDA is lifted, I will talk about some of the design decisions I made in the product. This should hopefully provide a nice overview of larger pieces of work and the amount of thinking and planning than can be involved.

So expect this site to resume shortly as my time is no longer consumed by all things Superstar 😉

me

Freelancing Opportunity Announcement

PaizoAnnouncement! A quick post to let you know that Paizo‘s Pathfinder Society has just issued another open call! Follow that link, download the instructions and formats, read them and submit! Go, Go, Go!

And another opportunity! Little Red Goblin Games have also opened up a one month time frame contest on race design. Go here, take part! The challenge for this one is to be setting neutral.

The open call for Wayfinder #13 has been posted – another great route for building your portfolio of work while reaching out to a wide audience! Wayfinder is an excellent platform for new freelancers to get noticed!