RPG Superstar has drawn to a close for another year, so I am finally able to return to this blog and finish up that item tutorial you have been following along with. Congratulations to Monica Marlowe for winning this year – I absolutely loved her dwarven map shaped like an axe from round 2, so do take the time to visit the Paizo site and check things out.
The annual blazing 9 practice thread has opened, so try to participate in there – I will pop along occasionally to review submissions in this thread, so you can get feedback from me on your designs if you so desire.
With the change this year to the first round, I now have a lot of jumbled notes and pointers for creating item types other than wondrous items, so these will follow after the completion of the wondrous item.
I have also completed my first paid work as a lead games designer in the first quarter of this year. I hope to be able to share more details in due course as I have to wait for its release before talking about it. This is known as working under an NDA and is very common practice these days. And yes. It can be frustrating, but it is a necessary evil of today’s highly competitive world.
As soon as the NDA is lifted, I will talk about some of the design decisions I made in the product. This should hopefully provide a nice overview of larger pieces of work and the amount of thinking and planning than can be involved.
So expect this site to resume shortly as my time is no longer consumed by all things Superstar 😉